It’s been a while since I’ve done an update and I just returned from GDC, so this is a good time.
First, in my silence I’m programming a lot, sometimes 12hrs a day, and the game is really coming together. As an artist I spend so much time trying to make the work of my hands be as good as the vision in my head. Aspects of Archmage Rises are beyond what I imagined a year ago when I started this project. It is very exciting!
It was my first GDC and I didn’t know what to expect from it. (more…)