Tagged: collaboration

So I’m back from my week in Florida. Reports of my death by gator were (somewhat) exaggerated :)

My purpose was to meet with a fellow indie game developer Michael Uzdavines of Saved Games Inc, so we could both help each other by brainstorming, talking through issues, giving critical feedback, and thinking of possible solutions.

An experienced iOS developer, Michael has been working on his latest (and biggest) title, Heroes of Issachar for just over a year.  The game is like a modern version of the SNES classic, ActRaiser—mixing action combat and exploration with base building . . . all set in a fantasy world.  (more…)